Flame Wars

The Discourse of Cyberculture

Flame Wars

Book Pages: 354 Illustrations: 12 b&w photographs, 4 illustrations Published: December 1994

Subjects
Cultural Studies, Media Studies > Communication, Digital Media

"Flame Wars," the verbal firefights that take place between disembodied combatants on electronic bulletin boards, remind us that our interaction with the world is increasingly mediated by computers. Bit by digital bit we are being "Borged," as devotees of Star Trek: The Next Generation would have it—transformed into cyborgian hybrids of technology and biology through our ever more frequent interaction with machines, or with one another through technological interfaces.
The subcultural practices of the "incurably informed," to borrow the cyberpunk novelist Pat Cadigan’s coinage, offer a precognitive glimpse of mainstream culture in the near future, when many of us will be part-time residents in virtual communities. Yet, as the essays in this expanded edition of a special issue of the South Atlantic Quarterly confirm, there is more to fringe computer culture than cyberspace. Within these pages, readers will encounter flame warriors; new age mutant ninja hackers; technopagans for whom the computer is an occult engine; and William Gibson’s "Agrippa," a short story on software that can only be read once because it gobbles itself up as soon as the last page is reached. Here, too, is Lady El, an African American cleaning woman reincarnated as an all-powerful cyborg; devotees of on-line swinging, or "compu-sex"; the teleoperated weaponry and amok robots of the mechanical performance art group, Survival Research Laboratories; an interview with Samuel Delany, and more.
Rallying around Fredric Jameson’s call for a cognitive cartography that "seeks to endow the individual subject with some new heightened sense of place in the global system," the contributors to Flame Wars have sketched a corner of that map, an outline for a wiring diagram of a terminally wired world.

Contributors. Anne Balsamo, Gareth Branwyn, Scott Bukatman, Pat Cadigan, Gary Chapman, Erik Davis, Manuel De Landa, Mark Dery, Julian Dibbell, Marc Laidlaw, Mark Pauline, Peter Schwenger, Vivian Sobchack, Claudia Springer

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Author/Editor Bios Back to Top

Mark Dery is a cultural critic whose writings on technology and fringe culture have appeared in the New York Times, Rolling Stone, Wired, and Mondo 2000.

Table of Contents Back to Top
Flame Wars / Mark Dery

New Age Mutant Ninja Hackers: Reading Mondo 2000 / Vivian Sobchack

Techgnosis, Magic, Memory, and the Angels of Information / Erik Davis

Agrippa, or, The Apocalyptic Book / Peter Schwenger

Gibson's Typewriter / Scott Bukatman

Virtual Surreality: Our New Romance with Plot Devices / Marc Laidlaw

Chapter 14, Synners / Pat Cadigan

Feminism for the Incurably Informed / Anne Balsamo

Sex, Memories, and Angry Women / Claudia Springer

Black to the Future: Interviews with Samuel R. Delany, Greg Tate, and Tricia Rose / Mark Dery

Compu-Sex: Erotica for Cybernauts / Gareth Branwyn

A Rape in Cyberspace; or, How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database into a Society / Julian Dibbell

Virtual Environments and the Emergence of Synthetic Reason / Manuel de Landa

Survival Research Laboratories Performs in Austria / Mark Pauline

Taming the Computer / Gary Chapman

Glossary / Emily White

Index

Notes on Contributors
Sales/Territorial Rights: World

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Additional InformationBack to Top
Paper ISBN: 978-0-8223-1540-7 / Cloth ISBN: 978-0-8223-1531-5
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