Made in Asia/America
Why Video Games Were Never (Really) about Us
Book
Pages: 376
Illustrations: 29 illustrations
Published: April 2024
Editors: Christopher B. Patterson, Tara Fickle
Contributors: Matthew Seiji Burns, Edmond Y. Chang, Naomi Clark, Miyoko Conley, Toby Đỗ, Anthony Dominguez, Sarah Christina Ganzon, Yuxin Gao, Domini Gee, Melos Han-Tani, Huan He, Matthew Jungsuk Howard, Rachael Hutchinson, Paraluman (Luna) Javier, Sisi Jiang, Marina Ayano Kittaka, Minh Le, Haneul Lee, Rachel Li, Christian Kealoha Miller, Patrick Miller, Keita Moore, Souvik Mukherjee, Christopher B. Patterson, Pamela Punzalan, Mike Ren, Takeo Rivera, Yasheng She, Dietrich Squinkifer, Lien B. Tran, Prabhash Ranjan Tripathy, Emperatriz Ung, Gerald Voorhees, Joe Yizhou Xu, Robert Yang
Praise
Buy
Price: Loading...
This title will be released on April 12, 2024
Buy the e-book:
Open Access
Funding information for the OA format is found at the bottom of the page.
Information
Author/Editor Bios
Back to TopTara Fickle is Associate Professor of Asian American Studies at Northwestern University and author of The Race Card: From Gaming Technologies to Model Minorities.
Table Of Contents
Back to TopIntroduction: Asia / Games \ America / Tara Fickle and Christopher B. Patterson 1
Part 1. Gaming Orientalism
Designer Roundtable #1: Mixed Connections / Emperathriz Ung, Patrick Miller, Minh Le, and Matthew Seiji Burns 27
1. Gaming while Asian / Edmond Y. Chang 35
2. The Asiatic and the Anti-Asian Pandemic On Paradise Killer / Christopher B. Patterson 52
3. Asian, Adjacent: Utopian Longing and Model Minority Mediation in Disco Elysium / Takeo Rivera 66
Part 2. Playable Bodies
Designer Roundtable #2: Choose Your Mothership / Sisi Jiang, Domini Gee, Toby Đỗ, and Naomi Clark 89
4. Playable Deniability: Biracial Representation and the Politics of Play in Metal Gear Solid / Keita Moore 99
5. Designing the Global Body: Japan’s Postwar Modernity in Death Stranding / Yasheng She 115
6. The Trophy Called “Asian Hands”: On the Mythical Proficiency of Asian Gamers / Prabhash Ranjan Tripathy 132
Part 3. Localizing Empire
Designer Roundtable #3: De-Cultural Imitation Games / Joe Yizhou Xu, Lien B. Tran, Christian Kealoha Miller, and Paraluman (Luna) Javier 149
7. Colonial Moments in Japanese Video Games: A Multidirectional Perspective / Rachael Hutchinson 159
8. The Video Game Version of the Indian Subcontinent: The Exotic and the Colonized / Souvik Mukherjee 176
9. The High-Tech Orientalism in Play: Performing South Koreanness in Esports / Gerald Voorhees and Matthew Jungsuk Howard 190
Part 4. Inhabiting the Asiatic
Designer Roundtable #4: The Crumbs of Our Representation / Robert Yang, Dietrich Squinkifer (Squinky), Rachel Li, and Marina Ayano Kittaka 207
10. Chinese/Cheating: Procedural Racism in Battle Royale Shooters / Huan He 217
11. Romancing the Night Away: Queering Animate Hierarchies in Hatoful Boyfriend and Tusks / Miyoko Conley 232
12. The Fujoshi Trophy and Ridiculously Hot Men: Otome Games and Postfeminist Sensibilities / Sarah Christina Ganzon 250
Part 5. Mobilizing Machines
Designer Roundtable #5. How Do We Talk about Things that Are Happening without Talking about Things That Are Happening? / Mike Ren Yi, Pamela Punzalen, Melos Han-Tani, and Yuxin Gao 269
13. Hip-Hop and Fighting Games: Locating the Blerd between New York and Japan / Anthony Dominguez 277
14. “This Is What We Do”: Hong Kong Protests in Animal Crossing: New Horizons / Haneul Lee 290
Coda. Role / Play \ Race / Christopher B. Patterson and Tara Fickle
Bibliography 319
Contributors 349
Index 353
Rights
Back to TopSales/Territorial Rights: World
Rights and licensingAdditional Information
Back to TopPublicity material