The Queer Games Avant-Garde

How LGBTQ Game Makers Are Reimagining the Medium of Video Games

The Queer Games Avant-Garde

Book Pages: 280 Illustrations: 48 illustrations Published: April 2020

Author: Bonnie Ruberg

Subjects
Cultural Studies, Gender and Sexuality > LGBTQ Studies, Media Studies

In The Queer Games Avant-Garde, Bonnie Ruberg presents twenty interviews with twenty-two queer video developers whose radical, experimental, vibrant, and deeply queer work is driving a momentous shift in the medium of video games. Speaking with insight and candor about their creative practices as well as their politics and passions, these influential and innovative game-makers tell stories about their lives, inspirations, the challenges they face, and the ways that they understand their places within the wider terrain of video game culture. Their insights go beyond typical conversations about LGBTQ representation in video games or how to improve “diversity” in digital media. Instead, they explore queer game-making practices, the politics of queer independent video games, how queerness can be expressed as an aesthetic practice, the influence of feminist art on their work, and the future of queer video games and technology. These engaging conversations offer a portrait of an influential community that is subverting and redefining the medium of video games by placing queerness front and center.

Interviewees
very Alder, Jimmy Andrews, Aevee Bee, Tonia Belgari, Mattie Brice, Nicky Case, Naomi Clark, Mo Cohen, Nina Freeman, Jerome Hagan, Kat Jones, Andi McClure, Llaura McGee, Seanna Musgrave, Liz Ryerson, Elizabeth Sampat, Loren Schmidt, Sarah Schoemann, Dietrich Squinkifer, Kara Stone, Emilia Yang, Robert Yang

Praise

“In their new book, Bonnie Ruberg introduces and documents the provocative, playful, and occasionally weird world of queer gamemaking. The Queer Games Avant-Garde provides a compelling collection of interviews from many of the designers who dance at the edges of what games can be. This book is recommended reading for designers, artists, researchers, and anyone who takes play seriously.” — Carly A. Kocurek, author of Brenda Laurel: Pioneering Games for Girls

“Bonnie Ruberg and twenty-two incredible makers give voice to a game revolution. The queer games avant-garde isn't just pushing at the boundaries of the medium, it's exploding what games can be into millions of multi-colored worlds where we can all play! An exuberant and essential exploration of the personal, political, and playful.” — Colleen Macklin, Associate Professor of Media Design at Parsons School of Design

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Price: $26.95

Open Access

Fall 2019 Sale
Author/Editor Bios Back to Top

Bonnie Ruberg is Assistant Professor in the Department of Informatics and the Program in Visual Studies at the University of California, Irvine, and is author of Video Games Have Always Been Queer and coeditor of Queer Game Studies.

Table of Contents Back to Top
Table of Contents Forthcoming
Sales/Territorial Rights: World

Rights and licensing
Additional InformationBack to Top
Paper ISBN: 978-1-4780-0658-9 / Cloth ISBN: 978-1-4780-0591-9
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